Dead pies. Review of Atomic Heart
My first review, after so much time, decided to devote to the domestic blockbuster Atomic Heart. Looking ahead I will say that I liked the game, and strongly enough, but there are certainly disadvantages in it, about them below. I will try without spoilers, but they are possible, albeit completely light. Screenshots in the review all made by me.
Everything I said below, exclusively my personal opinion with which you can argue in the comments. Of course without insults and within the framework of decency;)
Let’s start with the atmosphere of the USSR, which made a technological break -out forward and became ahead of the planet in robot construction and not only. We are immediately met by many from childhood music, “well, wait” on TVs, machine guns with soda and, in general, the surroundings of the construction of the perfect world through communism.
Personally, I went extremely, I wanted to go, look at the world, at people, to listen to their conversations, singing “And I go to you to meet you, I bring you flowers”, or “millions of scarlet roses”. Moreover, this atmosphere did not disappear further, up to the end of the game.
By the way, I went through the version from the Xbox subscription and more than a week from the moment I was released, that is, I have already received a prolonged and slightly more tolerant version of the game (the series “Well, wait a minute” with Papuas was mercilessly cut out due to the insulted loud layers of the population of the planet Earth). Although on the atmosphere, I repeat, it did not affect.
The weakest side of the game … Extremely predictable and read immediately, without the possibilities of surprise and serious turns. There is nothing to say about him without spoilers, and not why. If in a nutshell, then our main character Major with combat experience is trying to solve a sudden problem with the uprising of vehicles that arose due to the fault of the employee of the enterprise 3826. And here is our protagonist Nechaev Sergey Alekseevich, with the call sign P-3 and the key phrase “Bishop Pies” goes to destroy everything and everything, just to complete the task. Along the way, communicating with his virtual assistant bunch. Their conversations could be very interesting and philosophical. Even our pressing problems, but very beautifully veiled to the plot of the game. For this unambiguously like.
Personally, I did not recognize this reference at all. Personally, I did not recognize this reference at all.
The game is full of references to a variety https://1redcasino.uk/ of games, films and other works, especially the mention of delight from Bioshok was smiled at.
There are two endings here, and no they are not good and bad. And shitty, but slightly more logical for gg and very bad, but with twins. The ends here simply select in the dialogue, to get the second you will not have to recall the entire game, but only one episode, but I would remove it by adding the Seve’s point in the right place, because what I have to go again, it takes a densely dull and takes about 30-40 minutes of additional time and will not give additional expirence in any way.
In general, from the very beginning of the game, the thoughts did not let me go that the developers drew inspiration in a variety of games. The most, personally, the gameplay reminded me of Bioshok, although in moments of hot shootings the game resembled the last couple of parts of Doom or Serious Sam. Sam also resembled a slaughter soundtrack in battles, which I will be happy to add to my playlist. For destroying zombies is very cool under the remix “Home Home” is a special pleasure.
Periodically gg catches glitches and in the role of either a white rabbit, or a cat travels around an imaginary world
For the whole game, I was not at all tired of destroying cars and zombies, although there were a couple of moments, well, right on the verge … After all, these fucking robots would be endlessly repaired in the open world, not through your departure from the map and return, but right away, ten seconds later! That is, you are so pleased to finish the fat robot, you switch to a couple of mustachioed, and the big man has already been repaired and he again flies into battle. Sometimes it began to pick up, but you can just run away from such places. Therefore, I can’t bring this into the minuses.
I did not understand the reviews about the complexity of the game. Having heard such a thing, he launched and went through it in medium complexity, thinking that the ass from difficulties would burn, but no, only 1 time died when several mustachioed robots were clamped and scored me in the corner. That, in principle, is normal for medium complexity and my love for the jester such a plan.
Separately, thanks for being driving on the Red Muscovite, for me this is a separate nostalgia. Being boys of 13 years old, I bought one with a friend from a man in the yard for 3000r. He never got started, but we spent a very cool summer with him, trying to fix it. As a result, they gave it to scrap metal for the same money.
I did not understand the reviews about the complexity of the game. Having heard such a thing, he launched and went through it in medium complexity, thinking that the ass from difficulties would burn, but no, only 1 time died when several mustachioed robots were clamped and scored me in the corner. That, in principle, is normal for medium complexity and my love for the jester such a plan.
At first I wanted to take the bosses into a separate category, but when I went through the game.
I will say in short. So that without unnecessary spoilers, they are simple if you are scrubbing the bazuak. (Screenshots below contain images of bosses, so if it is interesting to see them on their own for the first time, then I advise you to flip them out).
Here’s another minus, and quite offensive. If the plot can be forgiven for banality. Then you are harder to forgive meal characters. In front of me, not a single character was revealed in all its glory, so that I will empathize or hate him. Especially a shame for any main character and villain. Although our GG says quite a lot, he doesn’t remember himself, his motive is tied to the order and sympathy for the head of the complex Dmitry Sechenov. Of course, the campaign of the game, some reason and attempts of self-awareness manifest themselves, but they did not hurt me at all. With villains, things are even worse. There are games where GG is dull G, and the villain is so colorful that it is remembered and can even become a headliner of the whole game (a vivid example of Far Cry 3 and chapters. villain vaas). It’s not such a case, a villain is needed for a checkmark in the plot, well, so you understand, in general, why are you under Baskov and Pugachev, very fervently, crumble all this scrap metal.
At first, Baba Zina was pleased, here’s a straight awesome character, but where was she the whole game? It was at the beginning, then it disappeared, it meets near the middle of the game and then calls for tea closer to the end, but I did not understand how to get to it just in the open world. The forum in Steam proved that this. And we will get to her closer to the finale. Sad.
The remaining small characters of the extras and near the extras (such as Larisa Filatov and Viktor Petrov) are generally non -pushing, put anyone in their place and they will take root there no worse.
Well, or let’s recall the sensational sex idols of the game-twins, where they were the whole game? Yes, I more often on advertising posters saw them in the game itself. Sadness, sadness and resentment. And to see them as bosses, you need to choose one of the two endings. The second sad.
But there is tar and a spoon of honey in this barrel. I was pleased with the clums of which you can chat. Some were remembered and fell into the soul much more than the above described by Larisa and Victor.
In general, she is normal, to say that she could not be outstanding. Not at the level of modern AAA projects. There are flaws in the animation of the bodies of characters in the cats, periodically they look like puppets. Some corpses lay frozen in unreal poses, and some passed through the floor. The same models of the bodies of soldiers were still very striking, it feels like there are only 5-8 pieces there and they were copied throughout the game. Only one- I got stuck between objects, and always fatal. I had to reboot the game … That is, getting stuck, jumping between two chairs or stones, how to do non.